View Thread : Dumpster vol. 2


A Black Falcon
They are all 128* bit.

*: at least one component somewhere is 128 bit, giving them cause to call it "128 bit". Like the X-Box certainly has a 128-bit video card...

And as for the IQue, why not? What's so bad about it?

OB1
1- We're talking about the CPUs.

2- The IQue was made specifically for the Chinese market because of the insane piracy over there. They didn't get official SNESs and N64s over there. Releasing the IQue in the states would be the dumbest thing Nintendo could ever do. It's a Dreamcast controller that plays downloadable SNES and N64 games! Woo! :rolleyes:

A Black Falcon
1 - So? You can't call your console a 32-bit console so you've got to come up with some way of justifying calling it "128-bit"...

2 - Yeah, it just plays SNES and N64 games, but still... it's still cool... and they'd obviously add something to it if they released it here, which is whatever that wireless communication would be for.

OB1
@- :rolleyes:

&^- It's a crappy DC controller that plays old games!

A Black Falcon
Your hatred for the IQue won't work on me!

OB1
Name one good thing about the IQue.

A Black Falcon
It is cheap, plays both N64 and SNES games, and has cheap games which run on cards so you don't need to switch carts...

OB1
:erm:

And the games it plays are old (still good games, but nothing that can compete in the market), the controller itself looks like a third-party DC controller, and you can't even use your own N64 and SNES games so you'd have to buy them all over again. The price, quality, and downloadable card system was made specifically for the Chinese market and Nintendo releasing it in the states would be like Sega releasing the Neptune right now.

A Black Falcon
Cynic.

OB1
Cynic? Hoo boy. You're livin' in a dream world if you think the IQue could stand a chance here.

A Black Falcon
Sure it'd do better if it was more powerful, but it's unique enough that I think it'd do okay...

OB1
How on earth could you ever possibly think that a DC controller that plays SNES and N64 games could sell even remotely well in the U.S.? I hope NOA's execs don't think like you do...

OB1
Fixed it.

A Black Falcon
Because of how it is unique -- how you don't buy games, you upload them to those cards. That's different.

OB1
... sooo... because instead of buying carts you use cards instead... that's what would make it succeed...

:what:

A Black Falcon
Games would be far cheaper and you could have a large selection of them at the stations that sell games...

OB1
They're cheap in China because otherwise the damn thing wouldn't sell. It wouldn't be the same case here. Just look at how much Nintendo charges for those measly e-cards.

Dark Jaguar
Not that much really, about a dollar a card. Considering there's DATA on them, it's not too surprising. Consider how much Yugioh cards sell for.

A Black Falcon
Yeah, I doubt it'd be much more here. No reason it would be...

Dark Jaguar
Let it be known my post was only talking about the price of cards being perfectly fair. I wasn't trying to say anything about the success or failure of an iQue released here.

I seriously doubt this would be for old NES and SNES games. Something like that might actually get a niche audience in Japan (don't forget, only recently did Nintendo stop making Famicom stuff :D, they had for the longest time still been selling Famicom Disk System games as well), but here, NOA stopped making those two system's games a long time ago. I figure it's something far weirder.

A Black Falcon
NES? But they released some of them as e-Reader cards...

But I'd say that N64, and some SNES, is the most likely if this actually is a variation on the iQue. And given the uniqueness of the media format I definitely think it could succeed... especially if they released some new games for it too, of course. And given that it's not supposed to replace either the GBA or the Cube...

OB1
Considering what you need to play them and how you play them, the E-cards are definitely a rip-off. If the E-Reader was a small attachment with some memory for saving games then it would be a really awesome device, but as it is it's just wasted potential. And it's too damn big! Certainly not suitable for a handheld system.

Unless they give it away for practically nothing, the IQue will be a complete disaster in the U.S. The whole thing looks like a cheap Chinese console knock-off (how fitting considering the market it was made for) and you can't even play multiplayer games with it (I think). If it is the IQue and that's Nintendo's big plan for combating the PSP (they said the new device would do just that), then Nintendo has really lost their marbles.

A Black Falcon
You are right, it won't exactly be the iQue. For one, it has this mysterious 'wireless data communication' aspect that we don't know much about... but I can't think of how that would actually be revolutionary. I mean... cell phones do the 'downloading games' thing, things like N-Gage have wireless cell communication multiplayer online or within a certain range with just wireless multiplayer without cables... and if it's like the iQue it isn't a portable, its a TV-based console, so I'm confused about this. Especially considering Nintendo's anti-online stance...

Oh yeah, and Nintendo always hypes this stuff (with words) more than it makes sense... as that Mario Sunshine thing proves.

So what I expect is something closer in power to the iQue, but looking different and with some not-so-revolutionary "revolutionary" "new" feature, as Nintendo seems to do all the time these days.

But it'll still be kind of cool... hate it all you want for just doing old games, but the GBA only has "old-style" games too! Is the problem that the iQue is a TV-based console?

OB1
Well yeah! I already have home consoles that can play N64 and SNES games! I like to call them "Nintendo 64" and "Super Nintendo". It's pretty amazing. :p

A Black Falcon
And yes, the GBA is pretty much a portable SNES, and can be played on a TV with a GB Player (though because of screen size they aren't as good as real SNES games, and I bet most people do not have SNESes), and N64 games are still readily available used and pretty cheap... but still... it's cool! :)

Look, that distribution method truly is different...

OB1
Different but not better by any means. There's a reason why even though Nintendo has been distributing games like this for over a decade, they have yet to pull it off over here.

And the GBA has a lot of original content. The IQue does not. BIG difference.

A Black Falcon
Well I don't think China officially got the N64 or SNES, so for them it well may be new... :)

And as I said, if they release it here I'm sure we'll get something new too.

And you are right, they haven't released that model here before despite using it several times in Japan... I can see why, because people like to own hard copies of things. So it'll be interesting to see where this goes...

OB1
Well I don't think China officially got the N64 or SNES, so for them it well may be new...
YES, dummy, and that's why it's being releases in China and not here!

And as I said, if they release it here I'm sure we'll get something new too.

:erm:

Have you gone mad? You actually think they'll start making new SNES and N64 games if it comes out over here??
Oh ABF... how low can you go...

And you are right, they haven't released that model here before despite using it several times in Japan... I can see why, because people like to own hard copies of things. So it'll be interesting to see where this goes...

Nowhere, hopefully.

A Black Falcon
Have you gone mad? You actually think they'll start making new SNES and N64 games if it comes out over here??
Oh ABF... how low can you go...

What? Is it so odd to expect that when you make a new console you wouldn't just release only ports for it? If that were the case the GBA would be 100% SNES ports! You need to rethink your arguements!

OB1
:erm:

....



*shakes head in disgust*


ABF. You sir, are completely insane. How to break this down for you....

:idea:

Okay, here we go!


GBA: Not a SNES. Much more powerful, but not so much that SNES ports look bad on it. Key word being PORTS. Why can Nintendo get away with selling SNES ports for so much? Because you can play them wherever you want to! Weeee!

IQue: A system that plays N64 and SNES games, designed specifically for the Chinese market because of piracy, and because they never released the SNES or N64 there. It is NOT portable. It offers NOTHING over an N64 and SNES. In fact, it's much worse than those systems because it can't even play the original carts and the controller looks like ass. I don't even think you can play multiplayer games with it. If the IQue were a portable N64-equivalent then of course you would see N64 ports and original games that look like N64 titles. But it's NOT, it's China's version of our N64 and SNES! It just plays ROMs on a flashcard! That's it!

If Nintendo released the IQue here and started to make new games for it, then they might as well bring back the NES and put their developers to work on new NES software. And while we're at it, let's get Atari to re-release the 2600 and start releasing new games for it.

Seriously man... I'm disappointed in you. This is the dumbest thing you've ever said. If only you could see the disappointed look on my face right now.

A Black Falcon
First, I think the iQue looks fine.

Second, I'm pretty sure you can connect multiple iQues together for multiplayer.

Third, as I've said ten times, we would not get a straight iQue! The fact that they are talking about some wireless thing proves that!

OB1
Even if it does have some sort of stupid wireless multiplayer support, it still wouldn't be portable! It would just be a N64/SNES combo machine that works just like the systems Nintendo released a long time ago! How can you not understand how incredibly stupid it would be for Nintendo to release it here?? There's a reason why we see new hardware every four or so years from gaming companies and why they aren't making NES games anymore! And remember that the IQue is supposed to combat the PSP in some way.

*sigh*

The stupidity of your argument is hurting my head right now... I don't think it can handle such bizarro logic...

A Black Falcon
Your hostility towards this system is amazing and puzzling... can you not understand that a lot of people don't have a lot of those games, and won't go buy old consoles when they can get new ones? Sure, this wouldn't have many new games probably, but putting it in a "new package" definitely would open it to a new market... and would make getting games for it very easy if they can get the machines selling games into a lot of stores. Dirt cheap prices for games would help too...

No, I can't see how it would be so stupid for them to release it here. I think there is a fair market for such games, especially at such prices. I also think that if they launch it as a new console while a lot of games would obviously be old ports there would inevitably be some new games also... I very much doubt Nintendo would have a new platform that they intend to complement the GBA and NGC and not make any new games for it! That would be amazingly stupid and wouldn't be something they would do. Not if they want it to succeed. Though as I said, the novelty (for this market anyway) would sell some, as would the game prices...

And who knows, they may launch it with screen and battery add-ons or something.

Dark Jaguar
Nintendo didn't do this iQue thing before though, not in Japan either, well not exactly this. Well, they had Famicom Disk System disks, but those were just rewritable disks and they were permanent. Just as many of those games were sold pre-copied onto the disk (same as just buying a game) as were bought in a store by just rewriting the diskette. I REALLY would have loved to be in Japan at the time. Going down to the local convenience store to get the new games they just put in the machine all for about 500 yen, can anyone NOT see the sheer naustalgia factor that could enduce years later?

I'd actually LIKE to see that sort of thing done. The idea of a rewritable media so one can easily just get software dumped into it whenever they want would be great, especially for that one hard to find game that's sold out everywhere, what with information not being in limited quanteties and all :D. Buy a hard copy, or buy a blank disk and write your game to it, or decide you hated that game you bought and write a new one in place of it. Seems good to me.

A Black Falcon
True, I guess they could sell games in boxes with a game on a card inside... though it'd kind of defeat the purpose of the games being cheap and the idea that you'd put multiple games on the card when you got it... though I guess if it came on a normal 64mb card you could go and put more games on the thing. But still, it seems like it'd make more sense to just sell the cards and have stations which sell all the games.

And I'd like to see that here too. And newer games don't make sense -- they are gigabytes, and you couldn't do that in an affordable removable media drive! It needs to be older games! The media format sets what kinds of games it can play...

OB1
People, games don't cost $50 because DVDs are expensive to make. DVDs are extremely cheap, even moreso than flash memory cards. They cost so much to make up for production costs, etc. Yeesh, I thought you knew that. :whatever:

And ABF, I still don't understand how you think that releasing a system that plays really old Nintendo games could be anything more than a simple novelty item. This is Nintendo's "third pillar" and their temporary answer to the PSP. If this really is the IQue then Nintendo is as crazy as you are.

A Black Falcon
N64 and SNES games don't require much development and have no shipping or distribution charges with this method of selling games... and I just think that more people would be intrested in a console like this than you think, especially if the game price is low enough. As I said, it's not like everyone has these games! And there will be some new games I'm sure... and I bet they could charge more for them in the machines that sell games if they wanted to. :)

OB1
As a niche product among die-hard gamers it could be successful, but as a mainstream product that they hope to make lots of money off of and use to combat the PSP?? Not in a million years. Hitler will rise from the dead and become the president of Canada before that happens. And N64 games aren't more easy to develop than GC games. Making models and everything, sure, if they use the modeling and animating tools that they use today. But programming? Not really. The N64 was a bitch to program for, with only the Saturn being more of a pain for developers. Nintendo made sure that the GC would be a much simpler machine to develop for, and several third-parties have testified to that fact. 2D SNES games would be easier to develop for, but why on earth would you want Nintendo to start making new SNES games when they could be making new games for a far superior 2D system, the GBA? You don't make an ounce of sense, ABF. There's a reason why this is a China-only machine! I'm scratching my head trying to figure out the lunacy going on in your mind.

A Black Falcon
Er... someone said this was competition for the PSP? That certainly isn't something I've heard or would say... Nintendo is saying that this will stand with the GBA and NGC. Direct competion with the PSP? Only if it's a portable, which it well may not be.

N64? You're right, it is hard to develop for. I do think the iQue will be mostly ports. But all ports? Probably not. Oh yeah, and who knows, it could have something new in it too... doubtful, but possible especially if they're redoing the system for Western markets...

And as For SNES... full-screen is better than a small window. :)

OB1
Er... someone said this was competition for the PSP? That certainly isn't something I've heard or would say... Nintendo is saying that this will stand with the GBA and NGC. Direct competion with the PSP? Only if it's a portable, which it well may not be.

Don't you remember? Here. (http://cube.ign.com/articles/432/432637p1.html) The first mention of Nintendo's mystery machine.


"We are preparing a new product which will be surprising and unique," company president Satoru Iwata said of Nintendo's future strategies.
...

"Basically Sony's multi-function handheld device will not have a big impact on our business, but we are, whether Sony releases a new product or not, preparing for our future...and we'll be able to tell you specifics next spring," he said.


Obviously it's mean to ward off the PSP at least until they get their real GBA successor ready.

N64? You're right, it is hard to develop for. I do think the iQue will be mostly ports. But all ports? Probably not. Oh yeah, and who knows, it could have something new in it too... doubtful, but possible especially if they're redoing the system for Western markets...

It's just a N64 that's backwards compatible with SNES games. It's the same system!

And as For SNES... full-screen is better than a small window.

Yeah I know, if only there was a way to play GBA games on a TV.... :rolleyes:

A Black Falcon
I'd say it looks like Super Metroid...

A Black Falcon
Obviously it's mean to ward off the PSP at least until they get their real GBA successor ready.

I don't think that quote is just referring to whatever this is... it's also referring to the strength of the GBA and the fact that Nintendo's working on another GBA, I think. Though this could be part of it too, who knows.

It's just a N64 that's backwards compatible with SNES games. It's the same system!

I still like it.

Yeah I know, if only there was a way to play GBA games on a TV....

Full screen, genious... I specified that for a reason...


That's the best theory I've heard so far. I remember that gyro thing a long time ago and was curious what would come of it. I'm getting pretty excited about this.

That would be cool, but I won't get too excited about something we know so little about... or need I mention all the debacles surrounding great special Nintendo announcements in the last few years?

OB1
I'd say it looks like Super Metroid...

I'd say you're stupid. The game looks even better than Metroid Fusion. Remember that those screens are blown up. The videos are closer to the actual GBA resolution.

OB1
Just take a look at that second video. The boss looks and animates amazingly. Easily the best-looking 2D Metroid game.

A Black Falcon
It's probably the classic Super Metroid Samus look and not the different style in Fusion that makes it look like Super Metroid the most... but yeah it probably does look better than that game. It's just clearly using a decendant of that style... same as Fusion. :)

OB1
I don't think that quote is just referring to whatever this is... it's also referring to the strength of the GBA and the fact that Nintendo's working on another GBA, I think. Though this could be part of it too, who knows.

This is coming out around the same time as the PSP, and Nintendo has stated that the GBA successor won't be out this year.

I still like it.

I think it's neat, but I know that it would be extremely stupid for Nintendo to release such a thing here.

Full screen, genious... I specified that for a reason...

Oh no, you have to deal with tiny borders!! :woah:

BTW you spelled genius wrong. :p :kiss:

That would be cool, but I won't get too excited about something we know so little about... or need I mention all the debacles surrounding great special Nintendo announcements in the last few years?

I'm more cynical about Nintendo's announcements than you are, so no you needn't remind me of it.

A Black Falcon
This is coming out around the same time as the PSP, and Nintendo has stated that the GBA successor won't be out this year.

I'll say it again. So? I don't find that fact very relevant... Nintendo is right that the PSP isn't serious competition for a while at least.

I think it's neat, but I know that it would be extremely stupid for Nintendo to release such a thing here.

Given the form of media distribution -- small cards and stations -- you can only do so much graphically. N64 level is the most I'd expect...

Oh no, you have to deal with tiny borders!!

BTW you spelled genius wrong.

Oops.

Guess I have to spell it for you then.

R-E-S-O-L-U-T-I-O-N

I'm more cynical about Nintendo's announcements than you are, so no you needn't remind me of it.
Then why get your hope up? :)

Nintendo's problem isn't that its announcements are for bad products, it's that those products aren't really what the general market wants... see Zelda TWW's initial announcement, or Pac-Man Vs...

OB1
The style is pretty different from any previous Metroid title, although it resembleFusion's look more than SM's. ZM is going for a more anime-like style, and I think it looks fantastic. The animation of the bosses is especially incredible. Just look at the second video!

And look at these comparison screens between the three games. I scaled down GBA screens to match Fusion's actual resolution. The differences are pretty big. Just look at ZM's backgrounds compared to the other two games, as well as the foreground. And look at the detail on those statues! Although still screens don't do ZM justice, especially considering the incredible animation of the bosses.

Super Metroid

http://classicgaming.com/mdb/sm/m3shot_05.jpg http://classicgaming.com/mdb/sm/m3shot_02.jpg http://classicgaming.com/mdb/sm/m3shot_13.jpg http://classicgaming.com/mdb/sm/m3shot_09.jpg

Metroid Fusion

http://pocketmedia.ign.com/pocket/image/metroidfusion_110702_9.jpg http://pocketmedia.ign.com/pocket/image/metroidfusion_110702_69.jpg http://pocketmedia.ign.com/pocket/image/metroidfusion_110702_63.jpg http://pocketmedia.ign.com/pocket/image/metroidfusion_110702_51.jpg http://pocketmedia.ign.com/pocket/image/metroidfusion_110702_26.jpg

Zero Mission

http://tcforums.com/forums/attachment.php?attachmentid=530 http://tcforums.com/forums/attachment.php?attachmentid=531 http://tcforums.com/forums/attachment.php?attachmentid=532 http://tcforums.com/forums/attachment.php?attachmentid=533 http://tcforums.com/forums/attachment.php?attachmentid=534

OB1
I'll say it again. So? I don't find that fact very relevant... Nintendo is right that the PSP isn't serious competition for a while at least.

Look at how Satoru Iwata made that comment.

"Basically Sony's multi-function handheld device will not have a big impact on our business, but we are, whether Sony releases a new product or not, preparing for our future...and we'll be able to tell you specifics next spring..."

They're preparing for the future and announcements will be made next (2004) spring. We already know that the big announcement that he's referring to is NOT the GBA successor, but rather this "new and innovative" product.

Given the form of media distribution -- small cards and stations -- you can only do so much graphically. N64 level is the most I'd expect...

What does that have to do with anything...

Oops.

Guess I have to spell it for you then.

R-E-S-O-L-U-T-I-O-N

:what: So... you'd rather see new SNES games than new games on far superior hardware (GBA)? Sure there's a resolution difference, but GBA games still look better on the big screen. Original GBA games, that is.

Then why get your hope up?

Nintendo's problem isn't that its announcements are for bad products, it's that those products aren't really what the general market wants... see Zelda TWW's initial announcement, or Pac-Man Vs...

I'm not getting my hopes up, I just think that it could be a pretty cool announcement. But I'm also preparing to be let down.

Nintendo did not invent the D-Pad.

Who said they did?

A Black Falcon
Look at how Satoru Iwata made that comment.

"Basically Sony's multi-function handheld device will not have a big impact on our business, but we are, whether Sony releases a new product or not, preparing for our future...and we'll be able to tell you specifics next spring..."

They're preparing for the future and announcements will be made next (2004) spring. We already know that the big announcement that he's referring to is NOT the GBA successor, but rather this "new and innovative" product.

The PSP won't have a big impact because it's aiming at a different audience. Oh, sure, the GBA is growing in popularity among older gamers, but the PSP is exclusively for them and is going for the 'multi-function' thing that gives it a high price... I agree with Nintendo, it's a different market. And one that is far more likely to have multiple systems too I think... I'm don't think the PSP will in the first six months at least hurt GBA much at all. Nintendo evidently agrees... they aren't aiming for a new GB right at the PSP launch. And given how determined they are to get the N5 out at the same time as the PS3, that says a lot.

As for this thing, again, I wonder how much it could compete with the PSP unless it's a handheld... and if it's a handheld, how would it not be a replacement for the GBA?

So... you'd rather see new SNES games than new games on far superior hardware (GBA)? Sure there's a resolution difference, but GBA games still look better on the big screen. Original GBA games, that is.

Yes, the GBA is far superior hardware, but it's got a smaller screen size so SNES ports are compromised in that way. And they don't generally boost the graphics of SNES GBA ports anyway so that's not an issue...

Games made for a full TV screen look better on that than on the small size of a GBA. Especially when you're displaying them on a TV!

I'm not getting my hopes up, I just think that it could be a pretty cool announcement. But I'm also preparing to be let down.

Sounds about right.

OB1
The PSP won't have a big impact because it's aiming at a different audience. Oh, sure, the GBA is growing in popularity among older gamers, but the PSP is exclusively for them and is going for the 'multi-function' thing that gives it a high price... I agree with Nintendo, it's a different market. And one that is far more likely to have multiple systems too I think... I'm don't think the PSP will in the first six months at least hurt GBA much at all. Nintendo evidently agrees... they aren't aiming for a new GB right at the PSP launch. And given how determined they are to get the N5 out at the same time as the PS3, that says a lot.

That's baloney. When Nintendo was prepping the Gamecube they also said that they didn't consider it to be directly competiting with the PS2 and X-Box, and look how wrong they were. Most game sales come from adults, so Nintendo definitely has a lot to be worried about.

As for this thing, again, I wonder how much it could compete with the PSP unless it's a handheld... and if it's a handheld, how would it not be a replacement for the GBA?

I don't know what Nintendo means by that, but Iwata made it clear that it is going to somehow help Nintendo combat the PSP.

Yes, the GBA is far superior hardware, but it's got a smaller screen size so SNES ports are compromised in that way. And they don't generally boost the graphics of SNES GBA ports anyway so that's not an issue...

Games made for a full TV screen look better on that than on the small size of a GBA. Especially when you're displaying them on a TV!

You've obviously never played something like Golden Sun or Mario & Luigi on a GBA Player if you really believe that. True, they do have a slightly lower resolution than SNES games, but everything else makes them look better than any SNES title.

A Black Falcon
Missed this somehow...

What does that have to do with anything...

Er, everything! Look, when you're distributing games on small media cards and having these automated stations in all kinds of stores that download games from the station to the card upon purchase, you're working on a very limited game size if you want a reasonable price for the cards. Nintendo's going with 64MB cards in China, which means that N64 games is the limit of what can be on it (GBA being lesser than N64 but obviously wouldn't be on this because it's another viable platform)...

That's baloney. When Nintendo was prepping the Gamecube they also said that they didn't consider it to be directly competiting with the PS2 and X-Box, and look how wrong they were. Most game sales come from adults, so Nintendo definitely has a lot to be worried about.

Nintendo does have the other advantages of a massive install base on the GBA, which is still a very viable platform... that gives them all kinds of advantages and time. Sony might make up some ground, but it'll take a while...

Especially the part where they explain why mass market gamers, which have always loathed the idea of "handheld" consoles with three-hour battery lives, should suddenly change that opinion because Sony says so. That's the biggest hurdle, and one Sony could very well have trouble with...

You've obviously never played something like Golden Sun or Mario & Luigi on a GBA Player if you really believe that. True, they do have a slightly lower resolution than SNES games, but everything else makes them look better than any SNES title.

Obviously some games look great on the GB Player, but can you honestly say that LttP looks better in GB Player than SNES? Or any of the Mario Advance tiles? Etc, etc, the list of SNES ports is so long...

No, I didn't think so.

A Black Falcon
It looks like Metroid Fusion with more anime-style graphics and some Metroid Prime-inspired touches. Sorry, but while it definitely has improved in graphical quality from Fusion I don't think it's close to the jump from Super Metroid to Fusion. No way. Those videos you linked to (you should put the link in the forum too...) show that, I'd say...

OB1
Who said it was as big of a leap? Stop making up shit, boy. I said that there's very noticable improvement over Fusion. You're the one who said that it only looks as good as Super Metroid, remember.

However, as far as animation goes (mainly the bosses), the difference is incredible.

OB1
Er, everything! Look, when you're distributing games on small media cards and having these automated stations in all kinds of stores that download games from the station to the card upon purchase, you're working on a very limited game size if you want a reasonable price for the cards. Nintendo's going with 64MB cards in China, which means that N64 games is the limit of what can be on it (GBA being lesser than N64 but obviously wouldn't be on this because it's another viable platform)...

First of all, that's not what I was referring to. Re-read the past few posts. Memory has nothing to do with it. They're using 64MB cards because they're N64 games, not the other way around. The reason why the IQue plays just N64 and SNES games and not GC ones is because otherwise the system would be expensive, and that would defeat the purpose of releasing the system in China.

And GBA carts can be much larger than N64 carts, btw.

Nintendo does have the other advantages of a massive install base on the GBA, which is still a very viable platform... that gives them all kinds of advantages and time. Sony might make up some ground, but it'll take a while...

Especially the part where they explain why mass market gamers, which have always loathed the idea of "handheld" consoles with three-hour battery lives, should suddenly change that opinion because Sony says so. That's the biggest hurdle, and one Sony could very well have trouble with...

I've heard this sort of nonsense before, it was during the time FFVII came out and the PlayStation started to completely destroy the Nintendo 64. Fanboys will say what they will to help them sleep at night. Believe me, I was one of them. I don't want Sony to succeed in the handheld business any more than Nintendo does, but it's going to happen no matter how many foolish people skoff at them. It won't be the same kind of struggle, but it will certainly be a struggle for them. Let's hope that Nintendo has something big up their sleeves to go up against the PSP. This "they're not even competition" facade has only resulted in them losing their stronghold over the market.

Obviously some games look great on the GB Player, but can you honestly say that LttP looks better in GB Player than SNES? Or any of the Mario Advance tiles? Etc, etc, the list of SNES ports is so long...

No, I didn't think so.

Of course not, Einsten. That's because those are straight ports. Repeat after me: They are straight ports that do not take advantage of the GBA hardware!

I don't know how this makes you think that the IQue would be a success here, but whatever. I'd have more luck convincing this banana to stop dancing then I'd have convincing you that you're nuts. :banana:

A Black Falcon
You said that you thought this game was as big a jump (or maybe more of one) from Fusion than Fusion was from Super Metroid. I disagreed.

But yes, the boss animations are probably the most improved thing in the game... the environments are probably slightly higher detail but look very similar. Bosses do look like they've gotten the most work.

A Black Falcon
First of all, that's not what I was referring to. Re-read the past few posts. Memory has nothing to do with it. They're using 64MB cards because they're N64 games, not the other way around. The reason why the IQue plays just N64 and SNES games and not GC ones is because otherwise the system would be expensive, and that would defeat the purpose of releasing the system in China.

And GBA carts can be much larger than N64 carts, btw.

What in the world? There aren't affordable 1.5GB cards! Are you nuts?

As I said, if you want the cards to be a nice price like $30 you've got to make it small. And making it small necessitates older games.

Oh yeah, and GBA and N64 carts are equal in size. (ignoring megabits; they are pointless. Megabytes is the only reasonable measurement that should be used) I should know, since I have dozens of roms for both consoles... N64 carts go from 8MB to 64MB (mostly 8-32MB with just a couple bigger than that), and GBA carts are from some small amount (either 1MB or 2MB) to 16MB, with most games 8MB or less except for some newer, bigger games (Pokemon Ruby, FFTA, Golden Sun 2, Kirby, and some others).

So no, while GBA and N64 games are in the same ballpark, N64 is larger. There aren't any N64 games I know of smaller than 8MB, for example, while there are some GBA games in that size... and a much higher percentage of GBA games is 8MB than N64 ones, I think.

I've heard this sort of nonsense before, it was during the time FFVII came out and the PlayStation started to completely destroy the Nintendo 64. Fanboys will say what they will to help them sleep at night. Believe me, I was one of them. I don't want Sony to succeed in the handheld business any more than Nintendo does, but it's going to happen no matter how many foolish people skoff at them. It won't be the same kind of struggle, but it will certainly be a struggle for them. Let's hope that Nintendo has something big up their sleeves to go up against the PSP. This "they're not even competition" facade has only resulted in them losing their stronghold over the market.

The PSX? Yes, you're right. But the PSP? As I have explained in great depth many times, it's a totally different ballgame and Sony isn't in the same park as Nintendo. Recent events should make that more clear even to extremely stubborn people like you.

You are right in the long run -- Nintendo has to respond to the PSP eventually and will need another GB. And they can't assume that everyone will get the next GB just because they got GBAs, that one sunk Nintendo when they went from the SNES to the N64. They also tried to hold on to the SNES for too long. But this case is just different. GB is mass market. PSP is NOT. Not yet. Not for years, I expect, will the PSP truly be a mass-market device with enough strengths to seriously challenge the GB in the market of portable videogames in all consumer groups. And yes, Nintendo does need to be ready with some kind of response before that happens. But it's not so soon and Nintendo has plenty of time to plan and come up with a good solution that continues the tranditional strengths that have kept the GB on top while pushing things further... and remember, unlike the GB, this time there's real competition looming out there, so they'll probably push harder than they did with the GBA...

Of course not, Einsten. That's because those are straight ports. Repeat after me: They are straight ports that do not take advantage of the GBA hardware!

I don't know how this makes you think that the IQue would be a success here, but whatever. I'd have more luck convincing this banana to stop dancing then I'd have convincing you that you're nuts.

It obviously wouldn't challenge the major consoles, but neither would it flop I think...

And I was TALKING about straight GBA ports in my comment that SNES games look better in SNES resolution than GBA! Wasn't it obvious? I mean, a GBA game made for GBA resolutions obviously looks better in that one than a larger SNES resolution... they'd need to remake the game to adjust...

OB1
What in the world? There aren't affordable 1.5GB cards! Are you nuts?

As I said, if you want the cards to be a nice price like $30 you've got to make it small. And making it small necessitates older games.

Hahaha... oh, you're being serious? Yowza.

ABF, I'll repeat this one more time for you, so pay attention (I always have to do this for you, don't I?)!

THE I-QUE PLAYS N64 AND SNES GAMES AND NOT GAMECUBE GAMES BECAUSE IT WOULD BE IMPOSSIBLE TO MAKE SUCH AN INEXPENSIVE DEVICE WITH MUCH MORE EXPENSIVE GAMECUBE HARDWARE!! AND THE WHOLE POINT IS THAT IT NEEDS TO BE CHEAP IN ORDER TO SELL IN CHINA!!!

:bang:

Oh yeah, and GBA and N64 carts are equal in size. (ignoring megabits; they are pointless. Megabytes is the only reasonable measurement that should be used) I should know, since I have dozens of roms for both consoles... N64 carts go from 8MB to 64MB (mostly 8-32MB with just a couple bigger than that), and GBA carts are from some small amount (either 1MB or 2MB) to 16MB, with most games 8MB or less except for some newer, bigger games (Pokemon Ruby, FFTA, Golden Sun 2, Kirby, and some others).

So no, while GBA and N64 games are in the same ballpark, N64 is larger. There aren't any N64 games I know of smaller than 8MB, for example, while there are some GBA games in that size... and a much higher percentage of GBA games is 8MB than N64 ones, I think.

GBA carts can go well over 128 MegaBYTES. The largest N64 games could go was 64 Megabytes. There just aren't any GBA games that use the larger carts because so far they don't need that much space. But it is definitely possible.

The PSX? Yes, you're right. But the PSP? As I have explained in great depth many times, it's a totally different ballgame and Sony isn't in the same park as Nintendo. Recent events should make that more clear even to extremely stubborn people like you.

You are right in the long run -- Nintendo has to respond to the PSP eventually and will need another GB. And they can't assume that everyone will get the next GB just because they got GBAs, that one sunk Nintendo when they went from the SNES to the N64. They also tried to hold on to the SNES for too long. But this case is just different. GB is mass market. PSP is NOT. Not yet. Not for years, I expect, will the PSP truly be a mass-market device with enough strengths to seriously challenge the GB in the market of portable videogames in all consumer groups. And yes, Nintendo does need to be ready with some kind of response before that happens. But it's not so soon and Nintendo has plenty of time to plan and come up with a good solution that continues the tranditional strengths that have kept the GB on top while pushing things further... and remember, unlike the GB, this time there's real competition looming out there, so they'll probably push harder than they did with the GBA...

Once again for confused and delusional people such as yourself, THIS IS ALMOST THE EXACT SAME SITUATION! Foolish, cocky Nintendo is king of the market, and they don't think Sony can harm their business. Sony comes in, introduces the product to a whole new market (adults and casual gamers), and they become number one! It's so simple that even you might be able to understand it! IF Nintendo is really preparing for this (which I'm not so sure about) and actually learned from their past mistakes and realize the severity of the situation (unlike fanboys like you), then they might be able to hold on to their market dominance. But those are a lot of buts, and Nintendo seems to think an awful lot like you do (naive, cocky)...

It obviously wouldn't challenge the major consoles, but neither would it flop I think...

And I was TALKING about straight GBA ports in my comment that SNES games look better in SNES resolution than GBA! Wasn't it obvious? I mean, a GBA game made for GBA resolutions obviously looks better in that one than a larger SNES resolution... they'd need to remake the game to adjust...


:erm: Actually like always with you, that wasn't very clear at all. All GBA games share the same resolution, ABF. But resolution isn't everything.

OB1
That is a lie. I said that the graphical leap of ZM from Fusion isn't as large as Fusion from SM, but that it's still big. And that is a fact. The level of detail is much higher in ZM.

A Black Falcon
Hahaha... oh, you're being serious? Yowza.

ABF, I'll repeat this one more time for you, so pay attention (I always have to do this for you, don't I?)!

THE I-QUE PLAYS N64 AND SNES GAMES AND NOT GAMECUBE GAMES BECAUSE IT WOULD BE IMPOSSIBLE TO MAKE SUCH AN INEXPENSIVE DEVICE WITH MUCH MORE EXPENSIVE GAMECUBE HARDWARE!! AND THE WHOLE POINT IS THAT IT NEEDS TO BE CHEAP IN ORDER TO SELL IN CHINA!!!

Oh, sure, that's a very good reason for why it is the way it is, for sure. But I was just pointing out that large rewritable media drives are EXPENSIVE! 1.5GB rewritable media? That's quite steep... WAY out of range for China and definitely out of range for the US too. You just aren't making any sense here. And you don't seem to understand my point at all.

GBA carts can go well over 128 MegaBYTES. The largest N64 games could go was 64 Megabytes. There just aren't any GBA games that use the larger carts because so far they don't need that much space. But it is definitely possible.

Erm... you DO know that the N64's maximum size was not reached, right? Before launch Nintendo said it could hit 900Mb (~112MB). I know that I read later that that wasn't accurate, but I also know that the actual max for the N64 was most certainly not 64MB. The cart prices for carts larger than 32MB was just too prohibitive for most of the companies.

For the GBA I expect it's the same. It has a "over 100MB" theoretical max but the actual max will be lucky to hit half that... as I said I don't know of any games that are even 32MB, let alone 128, for the system!

As I said, N64 games are bigger than GBA ones by a good margin.

Once again for confused and delusional people such as yourself, THIS IS ALMOST THE EXACT SAME SITUATION! Foolish, cocky Nintendo is king of the market, and they don't think Sony can harm their business. Sony comes in, introduces the product to a whole new market (adults and casual gamers), and they become number one! It's so simple that even you might be able to understand it! IF Nintendo is really preparing for this (which I'm not so sure about) and actually learned from their past mistakes and realize the severity of the situation (unlike fanboys like you), then they might be able to hold on to their market dominance. But those are a lot of buts, and Nintendo seems to think an awful lot like you do (naive, cocky)...

Oh I know you've said this fifteen times. All I can do is repeat that the differences in the handheld market negate some of that. Now... yes, because of Sony marketing the PSP may well do well enough among some groups of more techie adults, and with Sony marketing and the PS name it well may spread to a more mainstream audience too. But given how it's a multifunction player, not just a games device, for all this high tech stuff, and costs a lot ($450 or $300, either way it's a very steep price for people accustomed to $99 GBs... face it, people do not think of handhelds as being worth full console prices...), people will think about it hard. They will like the game lineup and that might sell them, but that price... and there's that battery. Remember, the original GB CRUSHED three much more powerful opponents based on its battery life...

Sony may well have some success, but the idea that it'll in no time supplant Nintendo as the handheld manufacturer of choice is a fantasy. If it happens it'll take several years minimum.

Actually like always with you, that wasn't very clear at all. All GBA games share the same resolution, ABF. But resolution isn't everything.

It is when it means you've chopped large sections of screen off. And it seemed quite clear to me... the way you took it is very odd. I mean, why would GBA games benefit from fullscreen? As I said they'd need to be completely reprogrammed and since they were made specifically for that resolution I'm not sure what point there would be...

A Black Falcon
What you said was (direct quote)

much nicer. almost as great as the difference between SM and MF

That's fairly vague, and I think that my representation of it there is a perfectly good interpretation of the quote...

OB1
"Almost" is not the same as "equal". When you take animation into consideration then yes, the leap is equal or even greater. But just in detail alone it's still a considerable leap in quality.

OB1
Oh, sure, that's a very good reason for why it is the way it is, for sure. But I was just pointing out that large rewritable media drives are EXPENSIVE! 1.5GB rewritable media? That's quite steep... WAY out of range for China and definitely out of range for the US too. You just aren't making any sense here. And you don't seem to understand my point at all.

I understand your retarded point, but that still doesn't make it any less retarded. If Nintendo somehow found a magical way to make super cheap GC hardware then the IQue would most likely be able to play GC games and they wouldn't be using the same type of flash memory cards. What I've been saying is that the media is a result of the fact that it plays N64 games and NOT the other way around. Oy.

Erm... you DO know that the N64's maximum size was not reached, right? Before launch Nintendo said it could hit 900Mb (~112MB). I know that I read later that that wasn't accurate, but I also know that the actual max for the N64 was most certainly not 64MB. The cart prices for carts larger than 32MB was just too prohibitive for most of the companies.
For the GBA I expect it's the same. It has a "over 100MB" theoretical max but the actual max will be lucky to hit half that... as I said I don't know of any games that are even 32MB, let alone 128, for the system!

As I said, N64 games are bigger than GBA ones by a good margin.
The largest Nintendo 64 cart was 512 Mb, or 64 MB. That was RE2. Sure it's possible that Nintendo could have made special, larger carts, but they did not offer them to developers. However, it is very possible for any GBA developer to use a cart well over 128 MB, and that is the point I'm trying to make. We're talking about capacity here.

Oh I know you've said this fifteen times. All I can do is repeat that the differences in the handheld market negate some of that. Now... yes, because of Sony marketing the PSP may well do well enough among some groups of more techie adults, and with Sony marketing and the PS name it well may spread to a more mainstream audience too. But given how it's a multifunction player, not just a games device, for all this high tech stuff, and costs a lot ($450 or $300, either way it's a very steep price for people accustomed to $99 GBs... face it, people do not think of handhelds as being worth full console prices...), people will think about it hard. They will like the game lineup and that might sell them, but that price... and there's that battery. Remember, the original GB CRUSHED three much more powerful opponents based on its battery life...

Sony may well have some success, but the idea that it'll in no time supplant Nintendo as the handheld manufacturer of choice is a fantasy. If it happens it'll take several years minimum.

You're very, very naive, ABF. I've gone over your stupid points a hundred times already so I will not repeat myself. And you will see that I'm right when the time comes. And when that time does, prepare to kiss my ass.

It is when it means you've chopped large sections of screen off. And it seemed quite clear to me... the way you took it is very odd. I mean, why would GBA games benefit from fullscreen? As I said they'd need to be completely reprogrammed and since they were made specifically for that resolution I'm not sure what point there would be...

Full screen as in blown up to fit a TV, duh. Of course the straight SNES ports look a bit worse than the original versions. But that is not what this is about! You said that it would be smart for Nintendo to start developing new SNES games if the IQue were released here, which is very stupid considering that they're already developing 2D games for hardware that's superior to the SNES! For that reason alone (key word being NEW GAMES), Nintendo could make much better-looking NEW GBA software than NEW SNES software!

Gah, you're so thick-headed...

A Black Falcon
I understand your retarded point, but that still doesn't make it any less retarded. If Nintendo somehow found a magical way to make super cheap GC hardware then the IQue would most likely be able to play GC games and they wouldn't be using the same type of flash memory cards. What I've been saying is that the media is a result of the fact that it plays N64 games and NOT the other way around. Oy.

What, DVD-RWs? I somehow doubt that Nintendo would ever do that. So no, I don't see any affordable (and not piracy-prone) way Nintendo could have made a system where you buy the games as you do with the iQue.

The largest Nintendo 64 cart was 512 Mb, or 64 MB. That was RE2. Sure it's possible that Nintendo could have made special, larger carts, but they did not offer them to developers. However, it is very possible for any GBA developer to use a cart well over 128 MB, and that is the point I'm trying to make. We're talking about capacity here.

The fact is we don't know the max size of a N64 cart because no one tried to push it. I am absolutely certain that 64MB is not the max size. No question at all. It's just that no one wanted to pay the kind of money a larger cart would cost. The GBA is probably similar, given that you say it can hit 128MB but the largest games are (as far as I know; there might be a 32MB game somewhere) 16...

Full screen as in blown up to fit a TV, duh. Of course the straight SNES ports look a bit worse than the original versions. But that is not what this is about! You said that it would be smart for Nintendo to start developing new SNES games if the IQue were released here, which is very stupid considering that they're already developing 2D games for hardware that's superior to the SNES! For that reason alone (key word being NEW GAMES), Nintendo could make much better-looking NEW GBA software than NEW SNES software!

Okay, you're probably right that the iQue won't be coming out here. And yes for most applications making GBA games would make more sense than 2d iQue games... but I do have one comment -- remember that this is a n64 as well as a SNES so it's not just SNES quality graphics...

OB1
What, DVD-RWs? I somehow doubt that Nintendo would ever do that. So no, I don't see any affordable (and not piracy-prone) way Nintendo could have made a system where you buy the games as you do with the iQue.
:whatever:
How can anyone be so dense? Good grief...

Here we go again!
THE REASON WHY THE IQUE ONLY PLAYS N64 AND SNES GAMES IS BECAUSE THAT'S THE MOST RECENT NINTENDO HARDWARE THAT COULD BE SOLD FOR SO CHEAP!! THE MANNER OF DISTRIBUTING GAMES WAS DETERMINED BECAUSE OF THAT FACT!! IF THE IQUE COULD PLAY GAMECUBE GAMES THEN THEY WOULD USE A DIFFERENT METHOD OF DISTRIBUTING SOFTWARE!!

:bang: :bang: :bang:

So... so stupid...
The fact is we don't know the max size of a N64 cart because no one tried to push it. I am absolutely certain that 64MB is not the max size. No question at all. It's just that no one wanted to pay the kind of money a larger cart would cost. The GBA is probably similar, given that you say it can hit 128MB but the largest games are (as far as I know; there might be a 32MB game somewhere) 16...
Actually I do know this for a fact because I paid attention to every single news item and interview at ign64, EGM, etc. back when the N64 was around! Nintendo made it very clear on several occasions that 64MB was the limit that they set! When the GBA came out Nintendo released official specs for the system and included with those specs were the numbers for cart capacity! At least 128MB maximum.
Okay, you're probably right that the iQue won't be coming out here. And yes for most applications making GBA games would make more sense than 2d iQue games... but I do have one comment -- remember that this is a n64 as well as a SNES so it's not just SNES quality graphics...
The reason why it's an N64 and SNES instead of just an N64 (which could easily do SNES-quality graphics, naturally) is because that way they don't have to do any ports! Just the same games!!

A Black Falcon
How can anyone be so dense? Good grief...

Here we go again!
THE REASON WHY THE IQUE ONLY PLAYS N64 AND SNES GAMES IS BECAUSE THAT'S THE MOST RECENT NINTENDO HARDWARE THAT COULD BE SOLD FOR SO CHEAP!! THE MANNER OF DISTRIBUTING GAMES WAS DETERMINED BECAUSE OF THAT FACT!! IF THE IQUE COULD PLAY GAMECUBE GAMES THEN THEY WOULD USE A DIFFERENT METHOD OF DISTRIBUTING SOFTWARE!!



So... so stupid...

You still don't understand...

Look, if it played Gamecube games it'd be a Gamecube. If it played GB games it'd be a Game Boy. Nintendo isn't about to release a new hardware that works with another current hardware! So obviously it'll be older stuff, if it isn't a new higher-power system in either one of those categories... the iQue aims right for that niche and I think hits it. How would it do in the West? I don't know. There is definitely quite an appetite for SNES ports on GBA... sure some of that is people rebuying games for portability but I'm sure a lot of it is new buyers. As for N64 it is true that the games are widely available used, but some Nintendo system like these machines could have a even bigger selection and SNES games too... as I said it wouldn't light up the charts but I do think the market for older games (or just cheaper games) is definitely big enough for it to sell.

And again, the way the games are sold is a big part of the system! It wouldn't be an iQue and wouldn't be a seperate category from the NGC and GBA if it was a normal distribution system, so of course I'm only thinking of ways to sell games with that system... if the iQue was anything else it couldn't really stand at the same time as the NGC and GBA. Sega learned that when they tried to keep the 32X and Saturn on at the same time.


Actually I do know this for a fact because I paid attention to every single news item and interview at ign64, EGM, etc. back when the N64 was around! Nintendo made it very clear on several occasions that 64MB was the limit that they set! When the GBA came out Nintendo released official specs for the system and included with those specs were the numbers for cart capacity! At least 128MB

I have a NP issue from before the system came out that mentions the 900 megabit max cart size... and I remember reading all over the place that the 512 cart in RE2 wasn't the biggest possible, just the most anyone wanted to pay for given the high prices of cartridges...

The reason why it's an N64 and SNES instead of just an N64 (which could easily do SNES-quality graphics, naturally) is because that way they don't have to do any ports! Just the same games!!

Well yeah, it's meant to be a cheap system and that helps on that a LOT...

OB1
You still don't understand...

Look, if it played Gamecube games it'd be a Gamecube. If it played GB games it'd be a Game Boy. Nintendo isn't about to release a new hardware that works with another current hardware! So obviously it'll be older stuff, if it isn't a new higher-power system in either one of those categories... the iQue aims right for that niche and I think hits it. How would it do in the West? I don't know. There is definitely quite an appetite for SNES ports on GBA... sure some of that is people rebuying games for portability but I'm sure a lot of it is new buyers. As for N64 it is true that the games are widely available used, but some Nintendo system like these machines could have a even bigger selection and SNES games too... as I said it wouldn't light up the charts but I do think the market for older games (or just cheaper games) is definitely big enough for it to sell.

And again, the way the games are sold is a big part of the system! It wouldn't be an iQue and wouldn't be a seperate category from the NGC and GBA if it was a normal distribution system, so of course I'm only thinking of ways to sell games with that system... if the iQue was anything else it couldn't really stand at the same time as the NGC and GBA. Sega learned that when they tried to keep the 32X and Saturn on at the same time.
No shit! That's what I've been all along!! Good grief, your inability to pay attention to a single word I say is extremely annoying. The IQue is what it is because it has to be cheap enough to the Chinese market! It has nothing to do with the size of memory cards! If Nintendo could make cheap enough GC hardware then they'd find another piracy-proof way of distributing games. It's that simple.
I have a NP issue from before the system came out that mentions the 900 megabit max cart size... and I remember reading all over the place that the 512 cart in RE2 wasn't the biggest possible, just the most anyone wanted to pay for given the high prices of cartridges...
Talk to Angel Studios, Factor 5, or any other developer that had to get huge N64 carts and they'll tell you what the limit is. I trust the actual developers and Nintendo over a crappy magazine.
Well yeah, it's meant to be a cheap system and that helps on that a LOT...
Jeez, you still don't get what the IQue is for, do you?

A Black Falcon
No shit! That's what I've been all along!! Good grief, your inability to pay attention to a single word I say is extremely annoying. The IQue is what it is because it has to be cheap enough to the Chinese market! It has nothing to do with the size of memory cards! If Nintendo could make cheap enough GC hardware then they'd find another piracy-proof way of distributing games. It's that simple.

I wasn't just talking about the Chinese market though...

Talk to Angel Studios, Factor 5, or any other developer that had to get huge N64 carts and they'll tell you what the limit is. I trust the actual developers and Nintendo over a crappy magazine.

Show me proof then. Not that it matters because no one other than Capcom paid up the cash needed to make a huge game... it'll be the same on GBA. It might get to 32MB but probably not past.

OB1
I wasn't just talking about the Chinese market though...

The IQue exists soley for the Chinese market. It was designed specifially for that country!

Show me proof then. Not that it matters because no one other than Capcom paid up the cash needed to make a huge game... it'll be the same on GBA. It might get to 32MB but probably not past.

Yeah right, like I'm going to search through my 4-foot tall EGM stack and every ign64 news item. Just trust me on this. Go look it up yourself or something. But the GBA thing is true. And another point is that higher-memory GBA carts cost only a fraction of the price of N64 carts. That's why Nintendo offers such high memory carts for so little.

A Black Falcon
Yeah right, like I'm going to search through my 4-foot tall EGM stack and every ign64 news item. Just trust me on this. Go look it up yourself or something. But the GBA thing is true. And another point is that higher-memory GBA carts cost only a fraction of the price of N64 carts. That's why Nintendo offers such high memory carts for so little.

If this is true why haven't I heard of any games over 16MB?


The IQue exists soley for the Chinese market. It was designed specifially for that country!

True but it's not Nintendo's first console with media distribution that way... the Famicom Disk System was like that...

OB1
If this is true why haven't I heard of any games over 16MB?

Because so far they haven't needed that much space.

True but it's not Nintendo's first console with media distribution that way... the Famicom Disk System was like that...

I know, but that was for a new system.

A Black Falcon
I'd say that for a console that attaches to a TV and plays old games, this is a great form of game distribution.

And as for GBA games they're 2d sure but I'm sure that if it was really so cheap more games would be big... voice and all that...

OB1
Max Payne has voice work. Remember, the larger carts are cheap compared to N64 carts, but developers still pay hefty licensing fees.

-iLluSiON-
lol have you two realized it's just you two in this thread? :)
pull a Darunia and declare war!!
:carrot:

OB1
Yeah I kinda noticed that...

ABF is annoying...

A Black Falcon
Max Payne has voice work. Remember, the larger carts are cheap compared to N64 carts, but developers still pay hefty licensing fees.

Yeah, I know. But I've heard the music is poor and in short supply (not many songs...), and bet that there's a connection there... or maybe that's a hardware limitation, but I bet it's cartsize too.

Oh, and no, I hadn't noticed that. :D

OB1
Well sure they probably opted for a cheaper cart, but it's more than possible for any developer to release a GBA game with lots of quality voice work.

A Black Falcon
You also need to remember the hardware limitations... the GFA has no sound chip, so adding more sound means taking power in the CPU away from something else.

OB1
The N64 didn't have a sound chip either.

A Black Falcon
But it was more powerful than the GBA. :) And anyway it wasn't exactly known for great sound quality...

OB1
Factor 5 did amazing things with sound on that system.

A Black Falcon
But the two Zelda games have the best music on the N64, no question.

OB1
Best compositions, but not the best-quality sound.

A Black Falcon
You don't really notice. :)

Oh, what did Factor 5 do for N64 music? The only N64 game of theirs I have is Battle for Naboo... it had fine music but I don't remember the quality. But there was a lot of speech in that game too, including the hidden commentary tracks...

OB1
The Rogue games all have great sound, but for some reason they decided to use synthesized music (like Nintendo always uses) for every Rogue game except for Rebel Strike (which uses mostly orchestrated stuff).