View Thread : MP2 demo disc


OB1
From Gamespot (http://www.gamespot.com/news/2004/08/04/news_6104089.html) again:

Nintendo has announced the upcoming release of a new GameCube hardware bundle this August that will revolve around the upcoming sequel to Metroid Prime. Dubbed the Metroid Prime Bonus Bundle, the hardware and software combo, due to hit stores August 15 for $99.99, will include a GameCube system, a copy of the original Metroid Prime, and a bonus disc that will include a playable demo of Metroid Prime 2: Echoes, the upcoming sequel to 2003's critically acclaimed update of the popular Metroid franchise. In addition, the bonus disc will include an interactive history of the Metroid franchise called The Metroid Chronicle, two trailers for Metroid Prime 2: Echoes, and a Metroid Prime art gallery. The entire bundle will come packaged in Metroid-styled packaging.
The demo disc marks the first opportunity for consumers to try the upcoming Metroid Prime sequel, which is set to launch November 15. The latest entry in the series will send heroine Samus Aran to explore the dual light and dark sides of the split-dimensional planet Aether. The first-person adventure will feature a number of new gameplay elements, including new power-ups, a new ammo system, and special suit upgrades, as well as the return of Samus' trusty screw attack. The game will also include a multiplayer mode--a first for the series--that will let up to four players battle against each other using all of Samus’ unique powers and abilities.
As with its previous hardware bundle, The Legend of Zelda Collector's Edition bonus disc </gamecube/action/zeldacollectors/news_6078201.html>, Nintendo is offering two methods for existing GameCube owners to procure the Metroid bonus disc. The first method is to subscribe to or renew an existing subscription to Nintendo Power magazine. The second method requires those who are interested to register at Nintendo.com and then register their GameCube hardware and five or more selected games listed on the Web site. Complete details for both options can be found at Nintendo Power's Web site <http://www.nintendopower.com/metroidprime2>. The Metroid Prime Bonus Bundle offer will only be available while supplies last.
By Staff -- GameSpot <http://www.gamespot.com>
POSTED: 08/04/04 06:24 AM PST


Nice, I hope the GBA games I've registered count as well. All I need to do is register Mario vs DK and I'll have five titles registered there.

Great Rumbler
*begins collecting serial numbers*

OB1
If you need any I could probably give you one.

Great Rumbler
I'm pretty sure I've got more than enough.

OB1
Alrighty.

Sacred Jellybean
I'm sure I could use a few... :flowers:

*checks webpage* (it's at https://www.nintendo.com/cpp/faq/faq.jsp#products , in case anyone else needs to see it)

Hmm... looks like I'm four off.

A Black Falcon
I don't have any registered games... I have my GC and GBA, but the only game I own listed is NES Zelda. Tried to register the number just now and it didn't work. Oh well...

OB1
Beanjo, I might have some spare codes.

Sacred Jellybean
OB1: Cool. Tell me if you find any. :shiggy2:

OB1
Shit, I just checked and none of my other fairly recent Nintendo games have PINs. The only ones I don't have that do have PINs are these:

Pokémon Colosseum
More...

WarioWare, Inc.: Mega Party Game$
More...

Final Fantasy: Crystal Chronicles
More...

Mario Party 5
More...

Classic NES Series: Bomberman
More...

Classic NES Series: Excitebike
More...

Classic NES Series: Ice Climber
More...

Classic NES Series: Super Mario Bros.
More...

Classic NES Series: The Legend of Zelda
More...

Classic NES Series: Xevious
More...

Classic NES Series: Donkey Kong
More...

Classic NES Series: Pac-Man
More...

1080° Avalanche
More...

Custom Robo
More...

Legend of Zelda, The: Four Swords Adventures
More...

GBA Video: Pokémon - For Ho-Oh the Bells Toll!
More...

GBA Video: Pokémon - Johto Photo Finish
More...

Hamtaro: Ham-Ham Games
More...

OB1
My friend has Four Swords and Wario Ware, not me, so that's how I played them.

In case anyone was wondering.

A Black Falcon
So why did it fail to register my NES Zelda PIN... Broken? Doesn't work? Bad PIN? Oh well, I'd care a lot more if I had more of the games on that list, but I don't have any of the others...

OB1
Call Nintendo.

A Black Falcon
It said that that number is already registered. That can't be good. But again, I'll care when I actually have more of those games... and I don't think I'll have five anytime soon...

Great Rumbler
Did you buy the game used?

A Black Falcon
Nope...

Dark Jaguar
Then SOME people have already made some sort of PIN number generator! Stupid hackers!

A Black Falcon
Must be...

Dark Jaguar
Or... or maybe you put it in wrong... or these pin numbers are similar enough that someone accidently put in yours...

A Black Falcon
That also could have happened. Forget it. I'd need four or five more games to get anything from registering things and I don't think that will happen for a long time given that list.

OB1
Did you buy the game from EB or Gamestop, by any chance?

OB1
I got my Prime 2 demo disc in the mail last week, played through it real quick (I was in a rush). Lots of fun, very similar to the first game but with some nice tweaks. Can't wait until November!

Great Rumbler
In MP2 you can fall off of cliffs. I found that out the hard way. One improvement I really liked was the scan visor, it makes it a lot easier to find things that need to be scanned and it's got a cool, new interface with a 3D model of the thing you scanned.

OB1
It's the shiznite, yes?

Great Rumbler
I never thought it'd be otherwise. I'm not going to play the demo too much though, I'll wait till the full version to play anymore.

OB1
Well the demo is like ten minutes long.

Great Rumbler
I only played it for about two minutes though.

big guy
well i only played it for one minutes!!!

Great Rumbler
You are truly the master of of non-playing games.

OB1
Indeed.

Dark Jaguar
Okay, I just got the demo in the mail today (took a while to get ahold of a 5th PIN, them I realized I had some PIN numbers in the closet in games I bought but didn't realize they had PINs... yeah...).

I've played it, taking time to explore every nook and most of the crannies, actually especially the crannies (nothing hidden in the demo except one missile expansion though...), and by and large it promises to be as good, or better than Prime 1. I also found out it's place in the story thanks to the chronology part of the disk. They could theoretically fit any number of future "midquels" between Zero Mission and Return of Samus... Anyway, the whole idea of a light and dark world is, while "unique" (Sahasrala(sp?) roles in his grave), a very nice concept. Ammo for the different beam weapons is no big deal, considering Super Metroid had about a million different weapons each with ammo (well not the beams, but my point is previous Metroid games have had a lot of ammo to keep track of too). Also, ammo appears everywhere, and it automatically goes to your character (made it hard to scan them :D), whether you are charging or not (health just stands there unless you charge, guess they just want you to be able to recharge as fast as possible).

Anyway, the scan interface is different (just visually though). It does seem a lot more immersive the way it's done now actually, those red icons did sorta remind you this was a game. I like it.

There was one thing. GR made mention of this, but I assumed he meant something else. I thought "hey, you could fall off anything that wasn't a solid wall in Prime!", thinking of the many times I've dived off a massive building to get to the bottom and open a door. I hadn't realized what he meant was there are now bottomless pits... Honestly, this is the one thing I don't like. I noticed the warning, and thought "no way, couldn't be", so I tested it to see. Well, first off the fall was handled poorly. No death, I'm just teleported back up and take a VERY slight amount of damage, almost laughable.

Here's my problem. In all Metroid/Castlevania SOTN style games, no matter WHERE you go, there you are, meaning if you CAN go there, there's sure to be some exploring there. Adding a bottomless pit hurts one's will to explore. Instead of wanting to jump off that new precipice, one might be afraid it'll kill you. If they did that in Metroid 1, a huge number of areas would have been unexplored for a long time because someone would be too afraid to go down there and look around. Enemies, lava, radiation, even taking damage upon landing, all great things. However, the "bottomless pit" sorta kills immersiveness. Something like that jolts you into realizing you can't just go wherever you want, AND that this is just a game. Honestly, I hope they ditch (or already have ditched) this whole concept before the game comes out. It doesn't add anything at all to the game. Keep it in Mario, there it's welcome. Even Zelda by this point can have that. Keep it out of Metroid and SOTN style Castlevania games though. I want to know that no matter where I go, I CAN go there and have something to explore (even if it's ridiculously dangerous).

It's hardly a deal breaker, and I'm aware that going on about it for a paragraph makes it seem like I'm simply AGHAST at it :D. My point was to explain why I think it's a bad addition to the game that actually detracts though, not go on about it out of anger. I still am going to get this game, and even with these bottomless pits I'm sure I'll have a blast. I just think this is one of those additional brush strokes that "ruin" the painting, so to speak, meaning it's totally pointless and hurts more than helps.

Great Rumbler
With the bottomless pits though, you can actually see that they ARE bottomless pits. You can see that there's nothing down there for you to go to and you have the warning telling you that it's a bottomless pit. I don't think it's as bad as you're saying it is.

Dark Jaguar
Indeed, but here's the thing, what's the point?

Great Rumbler
I don't know.

Dark Jaguar
Then they shouldn't be in there!

OB1
What, should they just put up invisible walls everywhere? I think being able to see off into the distance is cool, dammit! There were no "bottomless pits" in the Prime 2 demo that were tricking you into thinking that they should be explored and the only part where you could fall to your doom was very obviously not a secret area that needed to be explored. If you need an invisible crib in your games then you've got problems. :)

A Black Falcon
Bottomless pits are okay. But an idiotic penalty like minimal health loss? That's just stupid. Okay, falling after a long time of playing and having instant death would really stink. But I almost think that it's worse to have no real penalty for falling in... a better solution really is some kind of thing like MP1. Surfaces that hurt bad when you stand on them.

I really noticed those stupid teleportation pits in Wind Waker and thought that they were really, really stupid.

OB1
How on earth is a health penalty for falling in a so-called bottomless pit idiotic?

A Black Falcon
No, teleporting you to the enterance of the room is idiotic. As for health penalty, a lot of the pits in WW don't even have the decency to do THAT...

OB1
Eh, the part where you fall down is near the entrance. All of this complaining is based off of the demo, and there's only one part where you can fall to your "death" and it's a friggin' cliff that overlooks a giant 2d landscape! If you accidentally fall into it because you think there's some secret invisible ledge to find then you deserve to fall into nothingness.

Dark Jaguar
Actually, it teleported you to the place where you were last on solid ground. And yes, it is a pretty paultry penalty.

Honestly, it didn't make me feel more "in" the game at all. It made it seem like it wasn't a game. It was nice to see that distant landscape and all, but the second I saw the warning message, I was like "oh nuts, they did that didn't that", and then promptly commited suicide to test it out, or so I thought. Now, I don't expect to be able to actually GO down there, nor did I just want them to put a cave wall up there because it is a nice view. But, taking away 5 hitpoints and just sending you back after you fall 2 METERS (not even the satisfaction of watching your body plumet endlessly... it didn't feel like a fall at all).

Here are my suggestions. The first option? Some forcefield. They had them all over Metroid Prime, and they weren't cheap Mario 64 style "invisible walls", they actually BELONGED in that world. They were glass windows and force fields that let you look out, but you knew full well you weren't getting there. The second is for Samus to automatically "save" herself when you step off these things. Take the same damage, whatever, but it at least makes you feel like you are IN the world instead of being thrust out of it by this little "feature". What I mean is, when you jump off, it goes into 3rd person for a split second showing Samus grabbing the ground and pulling herself back onto the ledge. The whole sequence would last about a second ending with Samus looking down realizing that was a mistake sort of thing. THAT would be cool.

My favorite though is this. Put an area down there so when you jump, you find yourself "caught" by a big wall of rock you couldn't have possibly cleared from above no matter what lead you had on the jump, something that you wouldln't immediatly notice just staring off the side so you still get the good view. This way, jumping has both a benefit and a penalty. On the one hand, you are still exploring the full potential of the world. On the other hand, if you make this jump, you may not be getting back to where you made the jump from for a while.

That said, they may not even put this in the final game. It was one room near the very start. The view was something that, upon close inspection, is pretty clearly a textured dome of some sort, and common sense says they didn't give you a full sized forest and lake to explore in the demo. It's really just the principle of the thing. The fact that it adds nothing to the gameplay except to allow the programmers to say it's a new feature. I mean, this was one just on the side you would never just accidently fall in, so there's no challenge added. However, let's say they added one later FOR challenge. Let's say a bottomless pit (one that really fits that description, endless black abyss in a hole) was put right in the middle, or surrounding, a huge battle with a lot of enemies. Well, what then? You keep getting knocked into holes and the whole flow of the battle is interrupted as you are just spawned back up on the surface with minimal damage and a reminder that this is a game? They don't add anything when just put in out of the way areas, and it seems to me they would ruin the moment when tossed into situations where you really would be falling into them. So, ditch 'em!

That's all I'm saying. If they did keep them, then eh, whatever (so long as they are out of the way, as I described above, in the middle of battle would just be an annoyanec that would ruin the mood), and it's not hurting anything, so I'll still enjoy the game. I'm just attacking them not on the notion that they would ruin the game, but rather attacking them for what they are, and what they are not.

Dark Jaguar
Oh yes, a few more comments about the actual disk itself.

I'm just a bit shagrinned at exactly what we get for 5 games and a gamecube, just a bit since I did get 5 games and a Gamecube out of it :D.

What I mean is, considering that previously, 4 games and a Gamecube got you the Zelda collection, having to buy more to get a 5 minute demo of one game is a bit of a disappointment. Well, not really. I liked getting it :D. All I mean is, it's a downgrade from before is all. I guess what I'm getting at is, I hope they bring back the Zelda Collection deal so my friends can get a copy (they all, ALL, didn't register their gamecubes themselves, but then again from what I remember the site only mentioned buy a gamecube or register 4 games, not buy AND register 4 games, honestly I did it "just because").

Anyway, another thing. My friend now owns Pikmin 2 (and loves it), but turning it on, I see the same thing I saw when I turned on this demo. There's a frickin' "Read the precautions booklet" warning you have to press A to get rid of now. PLEASE tell me Nintendo isn't going to put this on ALL their new games from now on.

A Black Falcon
I've seen the Zelda Collection (with the two nes and n64 games) for sale in used game stores... but now I have all of those except Zelda 2 so it's not worth like $40... don't know if I've seen stores selling the one that included the master quest, though. That one I'd consider getting.

Dark Jaguar
The one with Master Quest only had Ocarina of Time on it, and MQ of course :D.

Anyway, it's rather odd for the price of these collections to increase rather than decrease :D.

Great Rumbler
Anyway, it's rather odd for the price of these collections to increase rather than decrease

Probably the main reason it's going up is because Nintendo isn't making any more of them.

Dark Jaguar
Gee, I NEVER THOUGHT OF THAT! YOU'RE A BLOODY GENIUS YA FRICKIN' IDIOT!

Great Rumbler
Just pointing out an obvious truth. *is Captain Obvious*

Dark Jaguar
Then I guess it's time to use... THE CLAMPS!

Great Rumbler
Hey! If you don't settle down I've to get the leeches on you! And you won't like it!

Dark Jaguar
Leeches... pfft, nature's looser blood suckers... Oddly enough, they don't seem to like a fire poker in their side.

Great Rumbler
Or salt.

Dark Jaguar
Salt isn't nearly as effective on them as it is on slugs.

Soft bodied creatures like that are just so harmless seeming. Even the blood sucking leeches almost seem cute. They are like frogs, there's just not a single person alive who's ever said "Oh look, a frog!" in a horrifying manner. It's always more excited, hopeful. Maybe it will hop over here, and settle next to me, so I can put it in a jar, with a twig and a leaf, to simulate it's natural environment. I mean, a frog can't do a single thing to defend itself, at all. It can't scratch, or bite, or sting, or anything. All it can do is wet itself, and rabbits do a much better job of that (plus rabbits can bite, and scratch). The only frogs that can defend themselves in any way aren't even in America. Those golden arrow frogs are the most poisonous creatures on the planet, yes, but you won't be seeing those anywhere near here, hence, frogs are the most benign creatures in America.

Great Rumbler
Even the blood sucking leeches almost seem cute.

You probably wouldn't think that if you had twenty of them stuck to, pumping you're body full of paralyzing fluids. Maybe marginally not-bad looking, but not cute.

Dark Jaguar
Paralysis? Last I checked they only managed to keep your blood from clotting and numb your sense of pain, and also they can be used to get blood pumping in reattached thumbs whereas otherwise the blood would clot and the thumb would have to be removed.

I... suppose just like it's hypothetically possible for a kitten to die if it's infested with enough fleas, a human covered in enough leeches could bleed to death...

OB1
Nintendo's whole way of handling the MP2 demo disc distribution is so incredibly inane and idiotic that it's difficult for me to think of any bizarre reasoning on their behalf for doing it this way.

Nintendo makes a demo disc for Metroid Prime 2 because that's a good way of advertising your games. There really isn't a better way of making people want to buy your game than letting them actually play it. There really isn't. So obviously, one can conclude, the demo was made to garner interest in the title and let people who aren't guaranteed to buy the game become interested in it. Makes absolute sense, right? Okay, so how do they decide to distribute the demo discs? By making people register their Gamecube and five eligible Nintendo titles... basically something only a hardcore Nintendo fan would want to waste their time on... who is probably the only type of gamer guaranteed to buy Metroid Prime 2 with or without having played the demo. ...*blinks* Instead of doing something like say, packaging the demo disc for free in an issue of their official gaming magazine Nintendo Power, or packaging the game with one of their big Gamecube titles like Four Swords Adventures or Pikmin 2 so that more casual gamers can get a chance to see how great MP2 is, they make it so that only the most hardcore Nintendo fans will be able to get it. Woah, what a genius marketing plan!! No wonder Nintendo is number fucking three in the console race.

Their marketing incompetence never ceases to amaze me. It really doesn't.

A Black Falcon
Yes, you are absolutely right. This is the PERFECT Nintendo Power insert! I don't understand Nintendo at all...

Dark Jaguar
Nintendo Power? Forget that, try doing something that will actually let people GET it! :D

Including it in new systems is a nice move. Sending it for free to people is also smart, but it takes buying a whole lot of stuff to get it... Sending these demos to pretty much anyone who's registered at Nintendo.com, regardless of registering... anything... would be a better option. Sony does it all the time. I registered there a long time ago and forgot about it until I started getting all these PS2 demos in the mail. I mean, like I said, you have to buy more than you did to get the Zelda Collection to get this demo, when in reality, demos are game advertisements and should be sent out as freely as such.

Nintendo did used to put game MOVIE demos in their first GCN games, but they stopped. Playable demos right on the game disk in the options menu would be great, though of course they'd have to get both the full game they are packing it with and the demo done at the same time. Some companies, Konami for example, pack in a lot of game demos with their games as seperate disks. Nintendo could do this too.

A Black Falcon
You'd buy that NP issue if it included this demo-disk, I bet. :)

Dark Jaguar
No I wouldn't. I have never bought a magazine for a demo. I have never bought a demo, period. I ONLY get free demos, ever. When I get get a demo for free, I do, but if they are charging for it, I just wait for the full game. Otherwise, it's wasted money.

OB1
*golf claps for DJ*


Well I'm certainly buying this month's OPM for the MGS3 demo. Since it's $8 I am splitting the cost with a friend, but still.

big guy
i liked it when nintendo sent out those video tapes in the N64 days with videos of their upcoming games. that was cool.

Great Rumbler
I've bought a few of the PS2 demodiscs.

OB1
Man I remember those videos! They were made for two-year-olds and had those insanely annoying hosts, but it was cool to see new Nintendo games!

A Black Falcon
I have one of the N64 ones... incredibly bad production values yes, but it definitely was cool to see the games in it.

Great Rumbler
I've got this one Nintendo tape from around 1995-96 and it's pretty awful except that it has some old commercials from around that time which are quite funny. :D

Dark Jaguar
I remember the DKC tape I got in the mail. That's the only one I ever got though... Yeah, in retrospect that thing was clearly over the top blatent and mentally offensive marketting. However, since at the time I was a blind fanboy, I didn't realize it... Still, it did show me that game in action long before it came out, and pretty much sealed the deal. Shortly after that, I got that game for Christmas in a ridiculously large box filled with mostly packing foam, and the game.

A Black Falcon
The one I have is the N64 one with Mario 64, Pilotwings, and Shadows of the Empire...

big guy
i just liked that they were free and came to me without me having to put in any effort. and i got to see new games which was nice.

OB1
Yeah. But you see, Nintendo's new way of marketing is by making people work hard to play demos that they should be giving out for free.

lazyfatbum
In Turok every pit was a bottomless pit and it was cool except you died. Totally died. And you were sent back to your last save location.

made for a more challenging game me thinks.

I agree though that in a Metroid game, if a pit says its bottomless it's obviousely holding some kind of secret.

Dark Jaguar
Exactly! *jumps down there*

Besides, considering how they handle the pits, the idea of just showing a really short cinema scene of Samus saving herself from the fall makes perfect sense.

OB1
Only an infant would need that! Again, the only "bottomless pit" in the MP2 demo was the edge of a cliff that was overlooking a big 2D background. If you couldn't figure out that you'd fall your doom there then you have no business playing video games at all. Now if there turn out to be big black holes in the full game, where you're not sure if it's a secret opening or not, then you can complain. But in the demo you can only blame your own stupidity if you fall off the cliff.

A Black Falcon
I'm not complaining about there BEING a bottomless pit, I'm complaining for it not killing you... :)

Dark Jaguar
Yeppers, the idea is these pits are there, way out on the side, with a big ol' warning message before you even think about trying it to see what happens (honestly, I'm surprised GR managed to do it on accident, at least I did it of my own accord fairly sure of the consequences :D). So, the problem comes up that these things serve NO real danger at all. Thus, they add nothing to the game. So, I submit that if they aren't going to be a danger, and if the end result is EXACTLY the same, (small amount of damage and you end up where you were standing when you fell), why not just add a cut scene explaining exactly how you ended up back where you were? I mean, saving herself and flipping back up would still do that damage, it'd just actually make sense.

Great Rumbler
I didn't really think it'd let me fall in the pit. That's the way it was in MP1.

OB1
You guys are a a bunch of babies who should have virtual nannies in every game you play to hold your hand and tell you what to do.

Dark Jaguar
I think in MP1 there just weren't any open cliffs like that anyway. Isn't it true that every single open expanse leading to awesome territory that you pretty much knew you couldn't actually get to was either blocked off by a window or a forcefield? Oh wait, there was the Ridley battle. Yeah, that one just plain blocked you with an invisible wall. There might be others I'm forgetting.

Oh wait! In addition to my idea of a little scene to at least make the whole falling thing make sense, how about the cool ability to ledge hang? In fact, replace my little cut scene idea outright WITH that. When you jump off a cliff, Samus automatically grabs the cliff and hangs there, then looks away aiming her gun. You can sorta move along the cliff, but more importantly, if you are facing pirates or something flying around out there, you can now hang from the edge and shoot at them when they try flying below your platform or whatever.

lazyfatbum
*nods*

Oh and I really like OB1's whole "infant" take on the subject; way to add depth, OB1!

Also, as in Turok 1, Both Turok and Samus can fall from any height without taking damage. But when falling from a 'bottomless pit' you get an instant 'falling to death' scene. I think an invisible wall that, when you walk in to it, triggers the computer to say "you need to find a better way down" would be much more interesting.

Unless she's nude when she falls. Penis penis penis. *winks at OB1*

Dark Jaguar
Wait wait, are you suggesting Samus has some other secret she's hiding?

OB1
Oh and I really like OB1's whole "infant" take on the subject; way to add depth, OB1!


My pleasure.

lazyfatbum
DJ/ Tell me with a straight face that her right arm isn't a penis. :(

Dark Jaguar
.....

I refuse to dignify that with a response.

OB1
Sshhh! DJ is a girl, so saying "penis" around her is like saying "vagina" around... uh... Mr. Rogers. When he's on the air. If he were still alive.



Oh I don't know.

Great Rumbler
he were still alive.

:(

OB1
Yeah...

Great Rumbler
Mr. Rogers was cool. :(

OB1
Indeed.

Dark Jaguar
Mr. Rogers did eat children though... I think that's how he maintained his youthful glow all those years.

Everyone: *gasps*

DJ: ....too soon?

Great Rumbler
GR: Eating children? Phht. That's lamer than FDR's legs!

Everyone: *gasp*

GR: ...Too soon?

OB1
Pfft... Family Guy copier...

Great Rumbler
There's nothing wrong with copying Family Guy.

OB1
You we-..stle..d...ton...

Great Rumbler
Yeah, well I am in dem...lop...vent...what?

Dark Jaguar
....

*rolls over Tendo City*

various Tendites: What's going on?!! Aaaaaaagg! .... hey....

Great Rumbler
Hey! That's my house you just rolled up!!

Dark Jaguar
*hears GR yelling something about a house*

Whoops, missed one.... *turns around and rolls back*

Great Rumbler
Well...at least I can get to my house now. Oooh, they picked up a Best Buy too! Awesome!

Dark Jaguar
It's got everything you need to live, all mushed up in one big sticky mess!

Great Rumbler
Yay!

Dark Jaguar
lazyfatbum: *innuendo commences* Bite my glorious golden arse!

DJ: Such an act would be most unpleasent for both of us!

lazyfatbum
Incur mine wrath, vile shrouded predator!

*uses penis as a slingshot to fire cereal in to DJ's eye*

Take that, spineless, shadowed beast! Not unlike a text book example of a pornographic scenario, me thinks! innuendo INDEED! Now... where be mine latex mock up of Chaisy Lain's lower prosterior? Great Salisbury! Only half the actual size however still applicable for my peckish tastes! It moves as I move! Exaggerated, yes. But the truth lies within thine own pudding, sirs and madames! Truely a form of art to the loins! RAPTURE, oh divine scrumptious RAPTURE! I walk hand-in-hand with purity of the immortal SOUL! It is truely the gre... shit i'm done... i hate it when I dont get any for a long time, i start to go all classical literature and ballyhoo. And now I feel all 'euro' :(

Dark Jaguar
You and your big words, and your small difficult words!

*rolls over lazy's various words*

This thing is getting pretty big...

*rolls over a school yard full of kids all lined up in a row as though for some fire drill*

big guy
mr rogers lives on in my friend gabes extremely bright red cardigan.

Dark Jaguar
*rolls up Mr Rogers and his neighborhood*

Rogers: Won't you be my neighbaaaaaaaargh!

Great Rumbler
*is now the captain of an ocean liner*

GR: I'm saaaiiiiling! Look at me I'm saaaaiiiiiling! Set course for the open seeeeeaaaa! We'll dance beneath the stary sky toonniiiaaagghh!!! *is picked up in the giant katamari*

Dark Jaguar
*rolls over stuff that more liquid and gaseous than solid, but it sticks anyway, like tornados, and then a rainbow why not*

Great Rumbler
I see no reason why it shouldn't be that way.

A Black Falcon
Single player preview

http://www.gamespot.com/gamecube/action/metroidprime2tentativetitle/preview_6110048.html

Multiplayer preview

http://www.gamespot.com/gamecube/action/metroidprime2tentativetitle/preview_6110027.html